ContactEditorial Manifesto

Reviews (Page 2 of 10)

Sort by
Line up the music boxes to make a sequence!

iMusic Puzzle

by Lew Reed on 19th Mar 2010

Having your own music in music-based games is arguably the next milestone for the genre. Is iMusic Puzzle a progression in the right direction?

And they say that a hero can save us.

The Hero

by Lew Reed on 14th Mar 2010

Superhero games are hardly a rarity, and neither is fun and simple gameplay. So why should you be interested in playing the Hero?

The daddy of fighting games makes itself comfortable on the iPhone

Street Fighter IV

by Jamin Smith on 11th Mar 2010

Capcom brings the most celebrated fighting game of all time to the App Store, but the question on everybody's lips is: is it any good? Find out in our two-page review.

I heard you like matching coloured blocks?

Blockular

by Lew Reed on 10th Mar 2010

You've probably played a game where you line up 3 or more gems and get points for it? Well, this is one of those - does it do enough to stand out from the line up?

Look ma! No limbs!

Rayman 2 the Great Escape

by Lew Reed on 5th Mar 2010

Remember childhood days gone by, not a care in the world beyond getting pocket money for video games? Well, it's time to let go.

Cognitive processing required.

Cogs

by Lew Reed on 25th Feb 2010

Cogs is one of those slidey puzzle games that usually ends with pulling the tiles out to cheat. With iPhone offering no such luxury, is the game good enough to keep your eyes on the screen?

Turn your iPhone into your own personal dance floor.

B-Boy Beats

by Jamin Smith on 22nd Feb 2010

What up playa!? Read this here B-Boy Beats review for bare good informizzle on the new rhythm action title from Mobile Pie. Word.

You will spend much time upside down.

X2 Snowboarding

by Chris Thomas on 18th Feb 2010

X2 Games's new snowboarding title looks to offer a similar gameplay experience to the long running SSX series, but can it really keep up? We hit the slopes and find out.

Uninspired visuals aren't the only flaw.

Detonate

by Lew Reed on 17th Feb 2010

Controlled demolition is risky business, does Detonate have too many weak points to justify a purchase?

The Broken Sword tale has been faithfully retold on iPhone.

Broken Sword: the Director's Cut

by Lew Reed on 14th Feb 2010

The original Broken Sword was well received back in its day. Does the title still hold up in 2010, and more importantly how does it get along with your iPhone?

This game has ghosts. It also has zombies.

Ghosts 'n Zombies

by Lew Reed on 4th Feb 2010

Just when you thought there was no life left in zombies, there's still a few thousand more to be sorted out on your train journeys.

The guy's a billy-badass.

Guerrilla Bob

by Jamin Smith on 2nd Feb 2010

Everybody say hello to Guerrilla Bob; a maniacal gun slinger who is armed to the teeth and willing to go to any length to exact his revenge. We put Angry Mob Game's latest through its paces in our review.

When there's no more room in hell, the dead will roam the App Store

Dawn of the Dead

by Jamin Smith on 19th Jan 2010

George A. Romero’s Dawn of the Dead is an undeniably fantastic film; a genre defining horror romp that has influenced just about every zombie flick since. Can the iPhone game hope to capture that success? Read on for the brutal truth.

We're now taking bets on how long it takes for this to top the paid app charts.

Grand Theft Auto: Chinatown Wars

by Jamin Smith on 18th Jan 2010

One of the industry's biggest franchises arrives on the App Store for the first time in the form of Chinatown Wars. Find out exactly what to expect in our mammoth two page review.

We wonder what the NSPCA would have to say about reptilian mind control?

Mission: Deep Sea

by Chris Thomas on 17th Jan 2010

We take control of a (probably reluctant) turtle and use it to complete some rather tame tasks in what would otherwise be a very unique and interesting title.