Anomaly Warzone Earth was one of the highlights of 2011 and right at the end of 2012 we've now been given the chance to delve further into the world of machine-ravaged Earth with the follow up, Anomaly Korea.
The last big thing to come out of Korea might have been Psy and his massive Gangnam Style hit, but it's a very different Korea that 11 bit Studios and Chillingo present us with in their latest game. Following on from the story of Warzone Earth, the Earth's very own crack defence squad have their work cut out when the alien robots plant their defences in the East.
The easiest way to describe the gameplay in Anomaly Korea is that it's a Tower Offence game. Take normal Tower Defence and get the AI to control the towers while you take their place trying to get from one side to the other in one piece. It works surprisingly well, as the original proved, and this sequel ramps up the action even further with new enemies and a rock hard Art Of War mode.
Graphically, there isn't a lot of difference between this game and the first, a few more effects and some slght improvements perhaps, but this is still a very good looking game. The clear tactical map is present to show various routes and enemy positions, while the main action is represented by some beautiful top down views of the ravaged cities, lit up by fires and enemy units. Likewise, the music and spoken dialogue remain first class and really add to the atmosphere.
To help you in your quest there are a range of vehicles that you'll need to choose before the start of the mission. Air drops are also provided to give you special abilities such as a smoke screen, decoy units to send gun turrets in the wrong direction and much needed repair icons which can be placed in front of your vehicles to allow them to repair as they drive through.
Over the 12 missions there are various tactical challenges to overcome. By far the most difficult are the few levels where whole areas are marked for air assaults and the timer counts down before everything is obliterated in the given area. These rely on flipping back and forward between the tactical map and the game screen as you balance attacking the enemy and keeping your own vehicles safe with trying to get the hell out of Dodge before the timer hits zero and the area turns into a deathtrap.
Some missions will also challenge you with areas where air drops are unavailable, relying on your use of limited resources, or planting an enemy power battery which drains any special abilities you use and uses the energy to rebuild towers that you've just destroyed.
As an added bonus to the 12 standard levels, 11 bit Studios have added Art of War mode, giving you the bare necessities to make it through heavily fortified levels. The best way to describe these levels is 'rock hard' and it's good to find a bunch of new missions that should challenge most players long after they finish the main levels.
Anomaly Korea is a must for any Tower Defence fan looking for something a little different and it's a great sequel for any fans of the first game.
- Sound: 9
- Graphics: 9
- Gameplay: 9
- Longevity: 8
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