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Tiny Heroes
by Charlie Holmes on Thursday 19th Jan 2012

It’s like last year’s Tottenham riots, but if Tottenham was actually in a fantasy world.

Since the app store first opened there has been hundreds of tower defence games, but there are some that rise above the rest. Tiny Heroes is defiantly one of the best.

As soon as you start Tiny Heroes you will notice the brilliant art work, its cartoony and humorous, the huge eyes for each of the characters (and even objects) will make you smile, and you will be smiling a lot while playing this game. The game is colourful, and the animations behind the characters are charming, which makes this game brilliant to play. 

Tiny Heroes

The gameplay in Tiny Heroes is similar to Plants v Zombies, though a nice touch in Tiny Heroes is that each level has a unique layout, which keeps things from feeling repetitive or stale. At the start of each level you are presented with a dungeon that houses your gold. Your job is to protect your gold from the invading waves of heroes by setting up defences. There are different types of heroes, each with their own special abilities, for example the Cleric will heal her allies and the Thief will disarm your traps. As you gain more defences, the game limits how many you can take into each scenario, forcing you to think more about strategies that combine defence and offence.  Defences are not free, to place them on the map you will have to spend manna, manna is gained by placing down manna crystals (which can be destroyed) or from manna pools located on the map. Defences fire automatically so all you have to do is chose where you want your defences, but make sure you choose wisely, once you have placed your defence you cannot move it. 

There are multiple reward systems in this game. Finishing a level will give you a score; this will be multiplied depending on factors you have achieved during the play through. A star system is also used to rate how well you protected your treasure. To achieve a 3 star rating on a level, you must make sure no hero even touches any of your treasure, and this is no easy feat. Achievements are also implemented in Tiny Heroes with the integration with game center. Cleverly, Simutronics have taken the idea of achievements and improved it. Unlocking achievements gives you new defences to use that cannot be unlocked in any other way, this is much better than just getting points for your game center profile. Tiny Heroes also uses game center for its leaderboards, meaning you can compare your score for a level against the world.  

Tiny Heroes

Tiny Heroes has 2 game modes. Campaign takes you from level to level, to complete each chapter. While progressing through the campaign you will unlock new defences forces and face new enemies. A minimal issue I had with Tiny Heroes at this point is that the opening few levels for the first chapter are a little tedious as the game holds your hand through the tutorial. To make things a little less painful you meet Carl. Carl is a goblin who is your guide to Tiny Heroes. Carl has no voice acting, but instead he has speech bubbles for you to read. His speech is funny to read and will have you smiling to yourself as you read his comments. Quick Play is the other game mode, this is just a collection of the levels you have done in Campaign, allowing you can go back and better your score. Every so often while progressing through campaign you will unlock challenge levels. Challenge levels limit your equipment and are usually pretty hard.

When you unlock a new defence unit or you come up against a new hero, the information for it is stored in ‘Tinypedia’, and it is fantastic! When developers put a lot of love into a project you can feel it as you play the game. When exploring Tinypedia you get a sense that Simutronics has put unbelievable amounts of effort into this game. Tinypedia is like an encyclopaedia for Tiny Heroes, press on either heroes or defence, and it will give you a list of those you have unlocked, but that’s not all. Press on either a hero or defence, and you will be shown a piece of artwork, stats and a bio on that character or defence. Even the bios and stats are written in a humorous way. Tinypedia is not only interesting to read, but you will be beaming from ear to ear while you read it.

Tiny Heroes

At the time of writing, there is only one in-app purchase. This is a defence pack that unlocks some very powerful defence units; this is completely optional and is only really for those that finding it too hard. I cannot recommend Tiny Heroes enough, its brilliant art work and gameplay is supreme in the tower defence genre. The only thing missing is a sound track, but it’s odd that while playing this superb game won’t miss a sound track at all.



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  • Sound: 8
  • Graphics: 9
  • Gameplay: 9
  • Longevity: 9



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