Draw your own conclusions
When Scribblenauts surprised everyone after it launched on DS a few years back, no one could have predicted it would finally turn up on iOS. But here it is and I’m pleased to say that the transfer from Nintendo’s handheld to Apple’s device has been a success.
Scribblenauts Remix is actually a mix of the first and second game on the DS, with all the improvements that the sequel brought to the original intact. The idea of the game is to help the game’s hero, Maxwell, to solve puzzles by creating object to help you out and grab the starite to finish the level.
What impresses most people is the scope for creating things. Simply open the text box, type in a word and (assuming it’s in the list of supported objects) it appears on screen. Want a dinosaur with a fluffy hat? It’s there. Want a knight in shining armour? You got it! While it’s certainly not an exhaustive list, the sheer number of items you can call up to help you are mind boggling.
This makes solving puzzles an interesting task. There are usually more ways than one to complete a level, though some levels are deliberately set to require certain objects, just to reel you in a little from the giddy choice available. Boats, cars, helicopters and a huge T-rex can be called upon to reach heights, help someone with a magic act or cross a river.
Without good level and puzzle design, Scribblenauts would be all over the place. The good news is that 5th Cell have really thought the levels through and planned for every eventuality. In addition to this, the iPhone port has been enhanced and the touchscreen controls work well to control Maxwell and manipulate the various objects you create.
With so much scope, there will be times when the interface just can’t cope and an object just gets in the way, but this can quickly be solved by dragging an object to the bin. Some animals or people will automatically be hostile to others, so it’s worth working out whether the monster you’ve just created might be better off standing as far away from Maxwell as possible.
Graphically, 5th Cell have made Scribblenauts look as bright an colourful as possible. Everything is in pastel shades and it works well in conjunction with the created objects. While, justifiably, some objects can seem basic, it’s testament to their programming that they all move and behave as you’d expect them to.
In addition to the main levels, you can play around in a playground style mode that lets you create anything you want and muck about with it. There are quite a few backgrounds to play with and this mode alone will keep younger children happy while those wanting a challenge can make their way through the campaign.
Scribblenauts on iOS is as good, if not better than, the DS releases . With a low cost and some of the most flexible gameplay ever seen on Apple’s devices, it’s easy to recommend to both young and old gamers.
- Sound: 8
- Graphics: 9
- Gameplay: 9
- Longevity: 10
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