A new experience
In the music world, some albums are simply meant for a short burst of energy, others for a deeper pondering of lyrical mastery. Some defy explanation altogether and their enjoyment can only be explained on a personal level.
Super Brothers Sword & Sworcery EP is like the latter, take it as an adventure game and it feels far too short and shallow but, at the same time, it doesn't cater to the fast paced world of $1 Apps either. As a game it certainly takes its time to get going before you begin to understand it.
As an experience, though, the atmosphere it creates is striking and breathtaking. At times, as you play, you will find yourself getting lost in the music and oddly captivating pixelated graphics.
At heart, the game is a point and click adventure in the style of one of the many Lucasarts games already available on the App Store. However, many of the puzzles aren't as complex or are more obscure than other point and click adventures. To mix things up, Capy Games has added a fighting element which requires you to turn your iPad on its side to raise your sword and shield. It's an odd approach that doesn't always work, but at least its different.
Length is an issue too, with easy puzzles and no variety in the environment the game can become repetitive, but many players will find themselves getting to the end before a good three hours is up. Yet, despite wondering back over the same lands, Sword and Sworcery EP still manages to find an odd graphical touch or game element here and there to suprise you, from the short sharp shock of an early meeting to an interesting reference to Ricky Gervais.
However, Sword and Sworcery is more than just a point and click game, the narrative works on several levels, with a cigar chomping narrator, named only as the Archetype, presiding over events, but also appearing in the game itself. The Megatome, the book that will guide you through certain parts of the game, has several uses and the whole game is played on A and B sides of a record (hence the EP in the title). Saying any more would spoil the adventure, though it's safe to say that there's something wonderfully offbeat about everything but the music.
The first section of the game gives you the skills to complete the rest and there's plenty to discover. By the end of Session 2 you'll be either in love with the game or wondering what all the fuss was about. The only way to really know is to play it, which completely ruins any point of an impartial review.
What I can provide you with is this; the music is amazing in creating an atmosphere for the game, the pixel graphics add a unique artistic level of flair, both simple and complex at the same time, and the experience as a whole is one that every iPad owner should try for themselves.
- Sound: 10
- Graphics: 9
- Gameplay: 8
- Longevity: 8
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