ContactEditorial Manifesto

Circuit Strike.One Gets An Official Site
by Chris Thomas on Monday 4th May 2009

We're very excited for this one.

Developers H.Grenade, you know, the guys that want to reclaim casual games for the hardcore gamer, have thrown up an official page for their upcoming iPhone shooter Circuit Strike.One. We have extracted the main information for your viewing convenience. There are also some new screens embeded below.

 

The premise is simple - Kill Everything. Touch Nothing.

In CS.One Players control a highly maneuverable and lightning fast virtual ship in zero-gravity simulation inside an advanced computer Network. To hack each Node in the Network you must destroy the Shield Generators that power the Data Core defense system, then destroy the highly magnetic Gravity Orb before it goes into Self Destruct. The System Admin will send out everything to stop your progress including Turrets, Drones, Ships, Replicants, Trace Routes, Intelligent AI and the dreaded Black Ice Virus. The system will also try to use your own audio and video inputs against you, feeding back A/V noise to disorient you along the way.

Use your fast reflexes, inertia based Zero_G_Translate and Laser Cannon Applications to reek havoc on the system, collect Ghost Data from shattered enemies and use it to hack the System Time scale. Dodge Enemies and/or Bullets, Attack an AI Turret or slow down the Self Destruct sequence, the choice is yours, but it is your most valuable Hack.

At its core CS.One is a fast paced 2.5D shooter powered by an inertia based physics system much like the classic arcade game Asteroids. Fans of Geometry Wars will find a similar aesthetic and enemy behavior with a larger battlefield and fixed objectives. Sci-fi readers will find that CS.One's audio/visual effects, gameplay and environment were inspired by "Cyberspace" as described by William Gibson in his award winning Cyberpunk novel Nueromancer. Others will see inspiration from Lawnmower Man, Tron and Rez.


Circuit Strike.One Features...

  • Real-time Music Visualizer Effects Synced to Gameplay. Hits change tempo, add fills, trigger visuals, etc. in time with the music
  • Glowing Retro 3D Graphics Style Environment
  • Pulse Pounding Techno Soundtrack by DJ Vitamin Devo of 3l3tronic
  • 3D Camera Based Menu System + User Interface
  • High Speed Inertia Based Physics + Gameplay
  • Frenetic action and control in Zero G
  • Bullet-time Slow-Motion Game Mechanic
  • Wall Teleport for Evasion
  • Multiple Intelligent Enemy Classes
  • Chained Explosions, Near Misses + Time based Bonuses
  • 36 Achievements
  • Local and Online Global Leaderboard

 

Retweet this!

Page 1 of 1