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The AppGamer crystal ball is touch screen too

Four Predictions for the App Store in 2010

by Jamin Smith on 4th Jan 2010

We blow the dust off our crystal ball to bring you four predictions for 2010

The article 2009 has been building towards is finally here.

The Top 10 iPhone Games of 2009

by Jamin Smith on 17th Dec 2009

Join us as we take a look at the best games of 2009

The new studio have several big projects underway

Interview: QuantumSquid Interactive

by Jamin Smith on 10th Dec 2009

We chat to Dane Emerson about the App Store, Starball, and their upcoming RPG...

Arguably the best developer on the scene but lacking in creativity?

Gameloft: Attack of The Clones

by Chris Thomas on 2nd Dec 2009

A thoughtful analysis of Gameloft's current strategy

N.O.V.A. borrows it's control scheme from older brother Modern Combat: Sandstorm

N.O.V.A. Screenshot Blowout

by Chris Thomas on 1st Dec 2009

Loads of new screens from this anticipated FPS by Gameloft.

Advance Wars meets Mass Effect in Agharta Studios latest

Interview: Rogue Planet

by Jeff Effendi on 23rd Nov 2009

Aurelien Kerbeci talks adventure games, narrative and micro-transactions

There has to be an easier way to get fed.

Interview: Ice Age: Dawn of the Dinosaurs

by Chris Thomas on 12th Nov 2009

We catch up with Two Tribes about their follow up release to Toki Tori.

Ravensword looks stunning considering how vast it's world is.

Ravensword: Screenshots Blowout

by Chris Thomas on 10th Nov 2009

A bevy of exclusive new screenshots from this epic RPG.

Get ready to spend some dollar.

50 Of The Best iPhone Games

by Staff on 28th Oct 2009

The best 50 iPhone games available all in one convenient list..

Our pick for this months finest.

Game Of The Month: September

by Chris Thomas on 30th Sep 2009

We choose the best game of September

TAG Games have broken up Car Jack Streets Development with Tumblebugs.

Tumblebugs Interview

by Brett Nolan on 14th Sep 2009

We interview Tag Games about their new title, Tumblebugs.

Our verdict so far? Impressive.

Hands-On: iBlast Moki

by Brett Nolan on 11th Sep 2009

We get our hands on a potential Rolando-killer. Read our impressions inside.

Anders MÃ¥rtensson, Software Engineer at Illusion Labs.

Interview: Illusion Labs (Touchgrind/Sway)

by Chris Thomas on 7th Sep 2009

We talk with the developer of Touchgrind and Sway.

The App Store is a cut-throat environment. Be prepared for it.

Industry: Game Marketing And PR. Lock It Down.

by Chris Thomas on 3rd Sep 2009

An industry article offering advice to attain App Store success.

Our pick for this months' finest.

Game Of The Month: August

by Staff on 2nd Sep 2009

We choose the best game of August