The more astute AppGamer reader may have noticed that I've been absent from my journalistic duties the past month or so. I'm nearing the end of a three year course in Computer Game Technology, meaning that life's been somewhat hectic of late (apologies to any emails I haven't replied to!). Today however, saw the completion of my final piece of coursework, meaning that I'll soon be a free man. Bar one presentation and an exam in June, I'm finished, meaning I'm back aboard the good ship AppGamer, ready to explore the uncharted seas of iPhone gaming.
As well as announcing my 'return', I thought I'd take this opportunity to share the fruits of my sleepless labour. The work that I've poured my sweat, blood and tears into, and what will hopefully give me the degree I've been working three years towards. Although I contemplated sharing some excerpts from my dissertation, I figured some snaps of my 3D art would be a tad more interesting...
The pictures below are of a subway level created for an 'imaginary architecture' unit. It's the first 3D environment I've created, but I'm fairly pleased with the end result. For those in the know (or indeed those who care) -- the environment was created in 3D Studio Max.





If you have any thoughts, good or bad, don't hesitate to whack 'em down in the comments section below and let me know. Feedback makes it all worthwhile.




