The more astute AppGamer reader may have noticed that I've been absent from my journalistic duties the past month or so. I'm nearing the end of a three year course in Computer Game Technology, meaning that life's been somewhat hectic of late (apologies to any emails I haven't replied to!). Today however, saw the completion of my final piece of coursework, meaning that I'll soon be a free man. Bar one presentation and an exam in June, I'm finished, meaning I'm back aboard the good ship AppGamer, ready to explore the uncharted seas of iPhone gaming.
As well as announcing my 'return', I thought I'd take this opportunity to share the fruits of my sleepless labour. The work that I've poured my sweat, blood and tears into, and what will hopefully give me the degree I've been working three years towards. Although I contemplated sharing some excerpts from my dissertation, I figured some snaps of my 3D art would be a tad more interesting...
The pictures below are of a subway level created for an 'imaginary architecture' unit. It's the first 3D environment I've created, but I'm fairly pleased with the end result. For those in the know (or indeed those who care) -- the environment was created in 3D Studio Max.





If you have any thoughts, good or bad, don't hesitate to whack 'em down in the comments section below and let me know. Feedback makes it all worthwhile.
4 comments
Will / 18th May 2009
@Hayko I wrote CSS for appgamer, please explain what you mean and I'll have a look at it. As for Jamin's work, I did a bit of 3Ds Max myself, It's looking good, I especially like all the little details like the graffitti and bits of paper lying about.
Geordie / 19th May 2009
Like the lighting, works really well with the tiled surfaces. The bits of rubbish and the graffiti textures are a nice touch :) . The only criticism I'd put forward would be that there are a lot of very sharp edges that might look a bit more natural with a little to chamfer to them. Good work fella!
Prescription Meds / 17th May 2010
All of these spammy comments seem a bit ridiculous!





_Hayko / 18th May 2009
the css style on this site is a tad broken (the bottom part of the comments box doesn't stick to the main body)... oh wait, I was supposed to make a comment about the piccies ;P the lighting's pretty good actually, gives a sense of realism to the scenes. a few things... you could have added some scrumpled up newspapers on the ground rather than flat ones, and the two vending machines could have had slightly different contents, I'm just nitpicking though...